Challenge: Pawel Kryszak: Poland

MTBS, iZ3D presents the Stereoscopic 3D challenge from 29 July 2008 - 12 Aug 2008

Postby PoopaScoop » 13 Aug 2008, 14:21

I think u should make the end of the gun yellow :)
just a tad to many plane grey objects
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Postby jasiu » 13 Aug 2008, 14:35

i was considering this option, but if deadline gets extended, maybe I'll reconsider;)
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Postby ashras99 » 13 Aug 2008, 15:35

jasiu wrote:i was considering this option, but if deadline gets extended, maybe I'll reconsider;)


No extension now, challenge is closed and details posted in "Read before posting" page.
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Postby jasiu » 14 Aug 2008, 12:33

another anaglyph:P experimenting with stuff
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Postby Sir C » 14 Aug 2008, 16:51

Nice work man!.

Can you post a side by side image to see it in crosseye?
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Postby jasiu » 14 Aug 2008, 17:15

side to side:)
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Postby jasiu » 14 Aug 2008, 18:21

and how does it look? i can't say because i don't have proper equipment.
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Postby Sir C » 16 Aug 2008, 00:18

First of all you already have equipment, your eyes!. You can see 3D images using the cross-eye view method. Here is an explanation of how to do it: http://www.3dexpo.com/crosseye.htm

Important note: this method works if the combined images are set inverted, I meant, left image in the right side, and right image in the left side.

Second the image is great, the only thing is that the cyan smoke coming from the gun looks strange, it looks like a part of the cloud coming in front of the gun, I think is because that part have a little contrast, then is a little 3d information.

Third I bet that you will soon have another 22' 3D equipment! :wink:
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Postby jasiu » 16 Aug 2008, 11:00

this cross eye thing is to difficult for me:P i can't see anything...:P Yeah, this blue smoke from gun is problematic, when i was compositing I shouldn;t have chosen an ADD blend mode for this one, but screen:/
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Postby yuriythebest » 16 Aug 2008, 16:34

awesome image but you are still thinking in 2d. the gun barely pops out- what you should do is rotate the arm so the gun is pointing more torward the 'audience'. The background smoke looks.. well.. strange. I guess it's cause it's meant to look huge but is actually just behind the character- this kind of cheating just won't work (if that's indeed what you did here).
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Postby jasiu » 16 Aug 2008, 17:17

yuriy- It wasn't my intention for the gun to be directed towards audience and it pops out even too much for me, also, i didn't cheat with the smoke, i didn't also to make it big, its behind a character, not a miles away. Thinking in 3d is not pointing everything in audience i suppose. Thanks for your critique anyway:P
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Postby PoopaScoop » 18 Aug 2008, 15:15

Yuri I'm actually a quite surprise at your comments as they seem unjustified and crudely put!

I gather that what your referring to, by the gun change, is the image would have more dynamic perspective? But, If the gun was aimed at the audience the composition wouldn't work and there would be huge spaces of nothing.

And the smoke in the scene, is faded out so much by the atmosphere - between it and the character - that I have to ask, how can you possible think it is so close to the character to be a problem?
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Postby losonck » 18 Aug 2008, 15:49

Great work, I like it very much and hope the judges will too!
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Postby chaitanyak » 23 Aug 2008, 01:12

congratulations dude!!! You deserve it!! The image turned out as great as i expected it to be :)
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Postby rdcanime » 23 Aug 2008, 07:42

Congrates man..!!
Well its not kind of surprising as your victory was already expected :-)

Rock on..!!
CREATIVITY is the art of imitating RDC !!

------------------------------------------Ravi da cool (1986 - ?!!?)
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