Marcell Borges Mota: Brazil

18 Sep - 21 Nov 2008, sponsored by Craft Animations, Pixologic, Softimage, Eat3D, cmiVFX, Polyboost, and TheBest3d.com

Postby marcellmota » 25 Nov 2008, 14:18

bustedgame: So, I using 3ds max. For the hair render I used scanline (maybe Will try mentalray), mental ray for the woman skin, maxwell for the scene, another layer with mentalray glass reflect. On maxwell I redered separately each light to control in photoshop. Maybe I forget something, it have too much render layers. But, I never will do again a scene with glass everywhere together tentacles or some like that. Every time 3ds max crash. :?
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Postby Serena_Tran » 25 Nov 2008, 18:25

beautiful scene! I have nothing to crits! :)
really like her face.....
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Postby marcellmota » 26 Nov 2008, 21:30

Guys,

I have to thank everybody for the c&c, and congratulate who participate of this contest. I see very good work here, even the unfinished. Good luck for everyone! :D
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final2.jpg
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final.jpg
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Postby bustedgame » 26 Nov 2008, 22:06

Wow the work looks good. I liked the neon glow. But if you haven't submitted the final image than please change that background. As it is not looking good. Congratulations to you too :)
I am a learner ...............

www.visualsndesigns.com
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Postby Caccipergolo » 27 Nov 2008, 08:25

Good luck man, it's a great work!
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Postby MarcHermitte » 27 Nov 2008, 09:51

Very nice rebder! Good luck!
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Postby marcellmota » 27 Nov 2008, 13:14

Guys... I did a little mistake!!!! I Sent this images with problem on hair depth of field!!!!!! :( The chalenge accept send it again?
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Postby rdcanime » 27 Nov 2008, 19:11

Its written that first image sent by participant will be accepted only.I have also made the similar kind of mistake.Still you render is looking great.
All the best.
CREATIVITY is the art of imitating RDC !!

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Postby cool_animator » 02 Dec 2008, 08:27

the girl is too cute and sexy but your background lacks that cuteness whch required. You have also not posted much comments on other people work..why man you don't like to share your thoughts, if like to share then can you share your skin shader details?
Failure in Academics doesn't mean failure in life.
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Postby marcellmota » 02 Dec 2008, 15:40

HiI cool_animator, so I did feel comments, Im agree with you. Because I was too focused on my work. I thought not 's end. I had lot of problems with glass it consumed my time. But, I never refuse to explane how I did the work. And when I make comment. I try to do a colaborative commentary for everyone.

And about the skin shader.. it is a simple mental ray sss with backlight spot and 2 front omni lights with final gather. You can see on the image...
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