Challenge: Chaitanyak: India

21 Sep - 15 Nov 2006, sponsored by Hyperfocal Design, GPUTech, ambientLight, Realviz and Corel

Postby Shane » 10 Oct 2006, 11:42

Give us an update.
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latest render

Postby chaitanyak » 23 Oct 2006, 13:33

hi all! sorry it took a while for this update. was working on some glass materials, and lighting, have added a simple background to the scene. have to work-out a faster way to render, currently it takes 22 hrs to render the entire scene with all the glass objects! :cry: what i was doing is leaving my machine on the whole day while i was at work, but for the past week because of Divali, there have been power cuts during the day(my ups only lasts 1/2 hr :? ) anyway, managed a render over the weekend. so here it is.
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x.jpg
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Postby ashras99 » 23 Oct 2006, 13:53

22 hrs for rendering which renderer are you using and what's your systems specs ?
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Postby chaitanyak » 23 Oct 2006, 14:12

using the regular scanline renderer( with light tracing) on max 8( any one tried max9 yet?) will try mental ray later.

sys specs as follows:

1gb ram
amd athlon 64 3200 (2ghz)
xp pro sp2( my xp 64 edition expired :( )
nvidia geforce FX 5200 (128 mb ram)


i think the prob might just be the glass material, coz i have never had the problem before


ok, and heres the background elements ive added
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bkground-elements2.jpg
these columns and beams were created using the sweep modifier and some simple splines
bkground-elements2.jpg (21.55 KiB) Viewed 6087 times
bkground-elements.jpg
bkground-elements.jpg (25.71 KiB) Viewed 6087 times
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Postby Joy Chakraborty » 23 Oct 2006, 14:58

Hi Chaitanak, your updates is great.
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Postby veeray » 23 Oct 2006, 18:49

Yes, it does look pretty good. My only question that I'm pondering is that for the theme "garden", is there enough vegetation showing? I mean, maybe creating a location, such as inside a lab or a room, where there would be less reflection, so you could see more vegetation through the glass...?
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Postby chaitanyak » 24 Oct 2006, 05:11

valid point... about th theme... hmm..
have an idea how to get more plants to show.. will update shortly
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Postby warpv » 24 Oct 2006, 17:35

Yeah, the glass is a little too reflective...might want to tone that down a little, so that we can see the plants better...but other than that, it looks great! Keep it up!
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better glass

Postby chaitanyak » 30 Oct 2006, 00:49

ok iv'e switched to mental ray now, and for glass am using the "phyysics phenomena " glass material. render time with gi and without caustics is now 1:30 hrs only.! yippee! :D am rethinking my layout a bit and adding more plants(not encased in glass) so the scene has a more "garden" feel... will post soon
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scene4_mental.jpg
better glass
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Postby chaitanyak » 30 Oct 2006, 00:51

have to workout the light levels, so they match the earlier renders ...
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Postby XAN_the_almighty » 30 Oct 2006, 14:37

Man i think you have to work out the super samling for the glass.
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Postby ashras99 » 30 Oct 2006, 16:40

i agree with Xan
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help! please!

Postby chaitanyak » 14 Nov 2006, 12:25

am running out of time, and this glass material and mental ray are giving me hell! (guess its my fault for using stuff i have no experience with)

ok heres whats happening, :

i'm getting these specks in the glass when i render, doesn't happen when i render with just a couple of objects, happens when i populate the scene with everything. am attaching images so far...

somebody help! if you know how to fix this, let me know please :(
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light_test3.jpg
and lo and behold, ..."specks"
light_test3.jpg (137.39 KiB) Viewed 5907 times
light_test2.jpg
clear glass, when not many elements , with hdr map for the environment
light_test2.jpg (67.17 KiB) Viewed 5907 times
light_test.jpg
clear glass, when not many elements or hdr maps
light_test.jpg (155.07 KiB) Viewed 5907 times
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Postby ashras99 » 14 Nov 2006, 13:54

These are looking like a reflection. Please try to render with one side of glass and other pipes and all. To figure out the problem you have to check with some objects and then increasing slowly.

Dont render full image every time, just render a small part for exact idea of problem.
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Postby chaitanyak » 15 Nov 2006, 03:45

will try that
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