Thank you for your comment...
I know about the thumbs...I found the same problem as you did with them, I had some problem with placing the thumb and the "overlay plate" so this was only the good available position, plus I have pushed the thumb little bit by bones.
I use photoshop mainly for texturing but this time I also used deep paint 3d which has a fully interactivity with photoshop and can read/write .psd files without any problems...It was used for final detailing including the scratches on the model because it has a huge variety of brushes.
You are probably right about the knees, I am going to fix that right away
Thanks again...The final compositing of the scene is coming soon
I just have to model the ground...Lastly find some plugin for 3ds max that can create realistic fire...ANY IDEA???