21 Jan - 15 March 2007, sponsored by Wacom, Hyperfocal Design, Realviz, ambientLight, 3d.sk, Environment-textures.com, Duber Studio and Its Art Mag
by Drave » 21 Feb 2007, 17:37
good progress so far, but the fingers in the hand not looking very convincing edges too sharp I think
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Drave
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by ksap » 21 Feb 2007, 21:44
Thnx Drave and StarScream,
I will add some details once i get the pozition right.
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by ksap » 25 Feb 2007, 16:09
okay guys I'm in my working mode today

I've added a texture to the bag It really made a difference I didn2t render the hair:
Ive added some dirt and scratches to the saw too..
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by Drave » 26 Feb 2007, 07:04
cool man, nice detailing and texturing shown, is this a final pose or it will b different?
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by ksap » 26 Feb 2007, 15:38
thnx,
it will be a little bit different...
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by geostik » 26 Feb 2007, 17:02
looks nice. the bag shader and texture looks quite good.
old school way..........best way
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by ksap » 26 Feb 2007, 19:30
thnx geostik, Ive got a feeling I'm not going to finish this on time:)
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by PetrZ » 26 Feb 2007, 19:46
Very nice, just little distubing are scratches on saw, becouse they looks too much like folds on cloth. They should be more thin.
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by ksap » 26 Feb 2007, 20:01
yeah I know, I'll fix that.
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by geostik » 02 Mar 2007, 13:39
nice man. you can tell that hes chickening out

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