3D Challenge: Shashank Gupta: India

21 March - 15 May 2007, sponsored by Pixologic, Strata, Skymatter, Kurv Studios, Hyperfocal Design, Realviz, ambientLight, Zoo Publishing, Daz 3D, TheBest3D, 3d.sk, Environment-textures.com, Female-anatomy-for-artist.com, human-anatomy-for-artist.com and Its Art Mag

Postby thhcreate » 03 May 2007, 12:05

the textures rock!!! the third image looks great since it is the brighest compared to the others and thus we are able to see the ingredients in the image clearly as well as feel the night life. Are you planning to bring in a sort of scared expression on the face of the nut so that it looks like it's having this nightmare?

Your scene looks great. kep it up :)
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HI friend

Postby Rasha » 03 May 2007, 23:00

hello friend i have a sugestion that my be healp you.
try to choose a different angle of camera like puting the came near the
squirrel and try to put a fullmoon like vampires think , and put some ray light i mean volumetric lights , and ont put too many lights on the background , instead put a blue like tipe light and exclude all the object and include the squirrel an the nut , belie me this will be have more impact.
The textures looks good but dont put the cool squirrel texture to the complety dark add a light like moon and exclude the other things
best regards too my friend..RASHA
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Postby bustedgame » 07 May 2007, 19:08

Well well well :oops: so many comments. Sorry for not responding back I was a bit busy with a small project. Just completed it. First of all apologies for not responding back to all of you. Now I will concentrate on this I will try my best to complete this on time. Thank you all for ur suggestions. Expect some updates within 24 hours. :D :D :D
I am a learner ...............

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Postby bustedgame » 09 May 2007, 21:04

Atlast I did some work ............... just changed texture a bit added fur to the tail I will most probably add for to the whole body. Right now its just a test. :D :D
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Nightmare_33.jpg
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Postby Paco_Morales » 09 May 2007, 23:49

Hey Man, really good work with your character, congratulation for your skills in modeling. I can see your progress :)
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Postby bustedgame » 10 May 2007, 07:56

Paco_Morales : Thank you very much sir. You are always a great inspiration to me. Thank you very much for your kind words. :D :D
I am a learner ...............

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Postby labwizard » 10 May 2007, 09:02

even though it is a test but i like it much... though i can see a bit of sheering around the neck and eyes..and you could give another color than Grey to the teeth.
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Postby em-man-u-el » 10 May 2007, 09:10

hi bustedgame ,
great comeback after break n squirrel is looking good .........waiting for ur next render ....... great work.... :wink:
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Postby bustedgame » 10 May 2007, 11:08

labwizard : Thnx. Yes need to tweak uv's I don't know whether I will be able to complete this or not but I will try hard to complete it.

em-man-u-el : Thnx. you will soon have a small update. :D
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Postby Grafos » 10 May 2007, 12:54

Love the fur!
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Postby ashras99 » 10 May 2007, 13:26

bustedgame just complete it, you still have 5 days.
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Postby bustedgame » 10 May 2007, 19:48

Grafos : Thnx. It was just a test on fur. :D

Ashras99 : Oh yeah I will try my best to complete this. :D

Now a little bit of update the things are still to be placed perfectly right now they are not placed well. Some how I screwed up the camera position so its a bit out of place I think but still its looking fine. I added the falling nut but I think I gave too much motion blur to it, I will correct that. Added grass changed the texture of ground, more details will be coming on ground. You will see some stones on plain in the coming renders. Also I added a bit of radial blur to give it a nightmarish feeling. Textures are to be tweaked big time. Need to remake the nut. Also I think the overall scene has became too bright. :D :D now your C & C please.
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Nightmare_34.jpg
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Postby budcai » 10 May 2007, 22:34

hmmm... As I am from middle of Europe I Feel confused when I see oak on the desert, but maybe it's only me;) maybe for you it's natural out there:) Glass looks artificial because it's growing in shape of square and it's so green (on the desert:)
You made progress, squirrel looks much better. You can finish with good scene but you need to work on details to make background look natural.
http://pl.wikipedia.org/wiki/Wiewi%C3%B3rka
check how looks the tail. your squirrel has to fat/big tail:)
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hello

Postby Rasha » 10 May 2007, 23:31

Hello busted why i dont here much about you ? you dont pay attention to my hepl well is your problem but you know...best of luck always...RASHA
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Postby budcai » 11 May 2007, 00:05

While me and Rasha are not always agree, I have to admit that he gave you some good advices, busted. I'm wondering why you changed from moonlight to this yellow background (looks like in the morning).
Maybe change composition a little? maybe put squirrel on the branch, like it's climbing to catch the nut and it's almost there. maybe this way you'll show the story better with better composition and proportions attacker/prey.
it's just suggestion.
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