3D challange: Wael Badawy: Egypt

21 March - 15 May 2007, sponsored by Pixologic, Strata, Skymatter, Kurv Studios, Hyperfocal Design, Realviz, ambientLight, Zoo Publishing, Daz 3D, TheBest3D, 3d.sk, Environment-textures.com, Female-anatomy-for-artist.com, human-anatomy-for-artist.com and Its Art Mag

Postby coolpranz » 07 Apr 2007, 18:14

oops going good buddy...!!
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Postby the1stguest » 07 Apr 2007, 20:51

remodelled the hand
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kid hand cloth texture.jpg
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Postby bustedgame » 07 Apr 2007, 22:18

Hey the1stguest nice going dude. I liked ur color combinations I think u need to work a little on hands rest is fine. My squirrel was down with cold so not much good progress made. :D :D .......... keep working pal :D :D
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Postby the1stguest » 08 Apr 2007, 14:12

head modelled , i made it with the facial expression directly
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boy head cloth material front.jpg
boy head cloth material front.jpg (10.84 KiB) Viewed 2309 times
boy head cloth material.jpg
boy head cloth material.jpg (11.06 KiB) Viewed 2309 times
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Postby PetrZ » 08 Apr 2007, 18:31

really nice style and color variation, but why he has only 4 fingers ? :D
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Postby the1stguest » 08 Apr 2007, 18:52

thats a cartoonic style petrz , see mickey mouse.
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Postby farsheed » 08 Apr 2007, 21:15

niceee .. man .. I liek the character a lot .. nice colors..
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Postby the1stguest » 08 Apr 2007, 21:38

thnx farsheed , liked your modelling a lot although i liked the texture before correction more.
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Postby the1stguest » 13 Apr 2007, 15:32

the boy on scene
the lights still experimental , i think i ll shift to the night light
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boy environment.jpg
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Postby Shay » 13 Apr 2007, 16:32

good . update man!!!!
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Postby the1stguest » 13 Apr 2007, 17:35

htnx shay
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Postby bustedgame » 13 Apr 2007, 18:26

hehehehe He is looking Damn cute. Wonderful work :)
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Postby em-man-u-el » 14 Apr 2007, 07:33

hey great cartoony look.............good work the1stguest ........keep going........ :oops:
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Postby the1stguest » 14 Apr 2007, 08:52

thnx guies,
but now i got a problem , i want to decrease the size of the kid as he is too big for the background , but when i do so the mesh get disturbed becoz of the rigging what can i do , or do i have to re-reg it????
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Postby geostik » 14 Apr 2007, 09:20

hey, it turned up very nicely. for the rigging problem if your rig is final and you don't wanna change it just collapse the mesh(convert to anything) and then play with it. you can also use fdd box/cyl modifiers to scale/reshape only some parts of your mesh.
cheers
old school way..........best way
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