by geostik » 14 Jan 2007, 00:15
the ground has noise on it i thing but its too small...try mix noise with something else and also add geometry to your scene not just a bump map. maybe let the asfalt/concrete be seen on some parts (like near the fire) and i am curious where is the fire light source in the scene... i think its too high(it should be , in my opinion, in the bucket itself) and is it the only light source ?!?! Two more things bothers me : the trash can(add texture to it-rust or something cos its too perfect) and the electric cables, they need more poligons-this should be a photoreal image so no need to cut down the polys.
Good luck with your work ..hope you have the time to do the finishing touches