Challenge: Ales Ruzicka: Singapore

21 Jan - 15 March 2007, sponsored by Wacom, Hyperfocal Design, Realviz, ambientLight, 3d.sk, Environment-textures.com, Duber Studio and Its Art Mag

Postby nach » 21 Feb 2007, 17:04

looking very nice ... very solid knight :)
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Postby Drave » 21 Feb 2007, 18:26

solid modeling as ur knight.
"the best is yet to be"
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Postby dijgoho » 22 Feb 2007, 14:37

knight hand
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42 knight hand.jpg
42 knight hand.jpg (17.75 KiB) Viewed 2014 times
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Postby dijgoho » 22 Feb 2007, 14:37

finished hand
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43 hand done.jpg
43 hand done.jpg (16.87 KiB) Viewed 2013 times
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Postby dijgoho » 22 Feb 2007, 14:38

arm modeled
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44 arm.jpg
arm
44 arm.jpg (14.34 KiB) Viewed 2011 times
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Postby dijgoho » 22 Feb 2007, 14:38

here is the arm with an elbow joint
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45 arm + elbow joint.jpg
45 arm + elbow joint.jpg (14.73 KiB) Viewed 2010 times
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Postby dijgoho » 22 Feb 2007, 14:39

here is the finished arm with the hand
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46 arm done.jpg
46 arm done.jpg (16.51 KiB) Viewed 2009 times
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Postby dijgoho » 22 Feb 2007, 14:40

Ok...After sometime I finally finished the whole knight... :D Please tell me what you think about that or if there are any mistakes so I can correct them...

Thanks
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47 knight done front.jpg
47 knight done front.jpg (39.27 KiB) Viewed 2008 times
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Postby dijgoho » 22 Feb 2007, 14:41

Here is the side view...Next I am going to
1) rig the character
2) create a weapon
3) texture it
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48 knight done side.jpg
48 knight done side.jpg (29.67 KiB) Viewed 2007 times
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Postby bustedgame » 22 Feb 2007, 14:49

good work but the fingers are little out of proportion ........... + model also looking bit out of proportion ......... and do something about the dents on the mesh ....... keep up the good work .................
I am a learner ...............

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Postby Star_Scream » 22 Feb 2007, 21:51

Nice work but like bustedgame said it's out of proportions and the elbow are hmm you want to rig it but i think that there will be some bend errors because or wait, take your arm like your model and look how your elbow is bending and look at your model i mean this thing on his elbow, it should be rotated behind, i hope you know what i'm talking about.

sorry for my english.
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Postby dijgoho » 23 Feb 2007, 12:31

here is the weapon blade he will be holding
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47 halbard blade.jpg
47 halbard blade.jpg (14.71 KiB) Viewed 1957 times
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Postby dijgoho » 23 Feb 2007, 12:32

here is the finished weapon...I didnt like the top of the weapon so I corrected it...here is the final weapon
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48 halbard done.jpg
48 halbard done.jpg (9.45 KiB) Viewed 1956 times
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Postby bustedgame » 23 Feb 2007, 13:20

Make edges sharp ............ it will be having blades ........ right now its round on the edges .............
I am a learner ...............

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Postby dijgoho » 23 Feb 2007, 17:39

here is the armor with texture applied......This has just bump and diffuse map applied...
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50 knight texture.jpg
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