Nitin Mahale: UAE

15 Feb - 28 Apr 2008, sponsored by Craft Animations, Pixologic, iZ3D, Hyperfocal Design, ambientLight, Polyboost, N-sided and Noesis Interactive

Postby Silvan » 21 Apr 2008, 15:09

Fire is looking wonderful, koolnits. Your wrok is looking good to me. :D
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Postby Silvan » 21 Apr 2008, 15:10

Sorry for the second post. It was an accident. :o
And best luck to you. :)
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Postby XSIEN » 21 Apr 2008, 16:34

the torch's looking great!
it looks quite realistic.
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Postby Captain Muh » 21 Apr 2008, 16:40

good work man! keep it up! :)
Regards.
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Postby mat » 21 Apr 2008, 17:17

Hey Nitin! The fire and it's reflection on the metal looks very good!
I'm looking forward to see the finished render!
Good luck, man!
Ps: I sendt you a gmail!
:)
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Postby koolnits » 21 Apr 2008, 18:02

Silvan : thanks brother,,,glad u liked my work!

XSIEN : thanks XSEIN,actually m trying my best to get near to realism,as it also gives me more inspiration to work on and try better ;)

Captain Muh : thank you friend :)

mat : thanks for appreciating and ur overall support,,yes i received the mail,,thank u so much..truly appreciated,so kind of you!

tomorrow i will post my new date palm tree,,which came out pretty good..
all day hard work comes to an end now coz its time to sleep,bye :)
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Postby poichiche » 21 Apr 2008, 18:16

beautiful...you have to finish it on time...that s a good work :D good luck man ;)
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Postby koolnits » 22 Apr 2008, 13:49

poichiche : thanks man..i am trying really hard to finish it :(

here r my new updates..as told about the date palm and the big rocks..to be placed around the edges ;)
Attachments
wip 31_date_palm_1 .jpg
wip 31_date_palm_1 .jpg (206.15 KiB) Viewed 1006 times
wip 32_date_palm_wires .jpg
wip 32_date_palm_wires .jpg (513.98 KiB) Viewed 1006 times
wip 33_stones.jpg
wip 33_stones.jpg (330.07 KiB) Viewed 1006 times
wip 34_stones_wires .jpg
wip 34_stones_wires .jpg (323.55 KiB) Viewed 1006 times
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Postby shero » 22 Apr 2008, 14:14

Nice textures and of course modeling ...but I am not sure how the leafs from the palm will be seen ...I think you just need to make them different in the widths ... great stones

good work ...again
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Postby koolnits » 22 Apr 2008, 14:26

shero wrote:Nice textures and of course modeling ...but I am not sure how the leafs from the palm will be seen ...I think you just need to make them different in the widths ... great stones

good work ...again


yeah shero..ur right about the tree.,,it will not be seen properly,but in a hurry i already attached the branches and leaves together..shud have made wider and mayb little thicker..hmm :x,so no chance for now..also its not near the camera so it can be kept as it is,lets c..anyways thanks for ur words,,really very supportive! :)
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Postby XSIEN » 22 Apr 2008, 14:26

Nice rocks!
perhaps you can variate rocks by adjusting
colors in photoshop so you have more varity. 8)
just a thought.
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Postby marco » 22 Apr 2008, 14:39

very realistic Diya and Rocks. For rocks you have added noise and turbulance on the box or anything else.. because those are looking very good and poly's also not much high.
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Postby Silvan » 22 Apr 2008, 16:59

Trees and stones is looking great. Love the textures. :D
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Postby koolnits » 22 Apr 2008, 17:50

XSIEN wrote:Nice rocks!
perhaps you can variate rocks by adjusting
colors in photoshop so you have more varity. 8)
just a thought.

thanks XSEIN..yes u r right,,i will try to make it :)
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Postby koolnits » 22 Apr 2008, 17:57

marco wrote:very realistic Diya and Rocks. For rocks you have added noise and turbulance on the box or anything else.. because those are looking very good and poly's also not much high.


hey marco..thanks for liking my work..!
yes,i used noise modifier on sphere with some fractal noise and little strength to it..then convert to poly and add meshsmooth..simple ;)
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