Mental_ray reflection map problem

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Mental_ray reflection map problem

Postby jordan23 » 30 Mar 2012, 06:53

hello everybody. i've got a serious problem with mental ray. when i put a reflexion map in the glossiness map i have some very diffuse noise over my object. if i take it off the material it's ok. but the strange thing is that when i put the reflexion map and fire up the glossy samples, they doens't respond. i could put even 256 glossy samples and it's the same! hope some one could help.
in the scene i have a simple photometric light and visible shape is turned off

thanks guys
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Re: Mental_ray reflection map problem

Postby MrCAD » 17 Apr 2012, 11:39

you can post your file and maybe someone can find a clue to your problem

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