Texturing
Finally my modeling is done and models were ready for texturing but I am not a great fan of texturing, anyways I had to do it, so I decided to go for it and collected some nice textures from my library. Not sure whether which will look good, as you can see in the references palace, there is entire single flat paint flowed to it, so I decided to keep it that way and applied nice marble texture to it and kept it as it, somehow after some test with rough lighting I finally managed to give proper textures to entire models therein.
Lighting
This is the most wonderful part of the entire theme and also the trickiest, as u all know that lighting plays an important part in bringing things to life! And I really enjoyed doing this the most, I had planned accordingly and also had portrayed the look of the moonlight in a calm and beautiful atmosphere, where it should feel like everybody is retired and is sleeping. So, the entire environment should look peaceful and pleasant. For this scene I chose V-ray as my renderer, as it gives better result than any other Rendering engine, according to my experiments!
So, I have to create a moonlight effect, for that, the moon light should be felt throughout with its blue tint and as I had planned of the night scene, I modeled the mashaal to get the warmer look as well where the light will fall on the walls of the palace and make it look much natural, which also the theme suggested as in olden days there were no light bulbs or any so this was the better idea. Here u can see the scene with lights placement and light settings accordingly.
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