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Before start designing any character you must know the characteristics of the character like what is the age, from which background character is coming, what was the objective etc...? So before I start to design my character I spotted some characteristic for that, and because my style is cartoony I would like my character be a childlike kind totally. So I wrote for myself on the paper "childlike, lovely, brave & oppressed", I think it’s very important point in creating a character, because it will affect the whole characterization. So this is my basic concept of character and details.
I used the 3ds Max, Mudbox, V-Ray and Photoshop for creating this character in 3D. After import the character design to 3d space I started everything by a simple sphere. I set the segments of Sphere a couple numbers (12) and after primary parameters adjustments I converted that to editable poly and start the modeling...

I used the Cylinder for modeling the body, hands and feet. After some primary parameters adjustments in the object used for modeling, I converted that to editable poly.

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