Here is the first render of the finished model of Ayasha.
In texturing stage I spend a lot of time for finding my desired textures on internet and in all the cases I mostly reached to my desired results with a combination of several textures.
For e.g. I used image number (1) for Ayasha's dress and in Photoshop I made the little change in Saturation (2) .
Image number (3) was a blood stain I compounded to image number (2), also I used image number (4) as bump map for that, with such combinations I designed all of my textures.