Making of the Death of a Bird
by Rami Hamid, Egypt


Lighting - 3 vray lights were used in this scene. Two outside the windows and one on the side of the cage as you can see v-ray lights are the best to provide soft light to the scene. No colors were added to the lights, just plain white with a value of 242 RGB and a multiplier value of 30 each to be able to use them with my V-ray physical camera.



Below you can see the render settings that I used in vray to get the render following render.





Render and Post - Production - First thing I did was I have taken the 3ds max render into Photoshop. Duplicate the layer, changed the blending mode to soft light, and then played around with the hue-saturation of both the layers. I added a diffuse glow filter to the original layer to get a bit of a glow on the left side of the cage because I had sunlight effect in mind for the scene.





Here I added the ground and the windows. I adjusted the curves for this layer then duplicated it and again played around with the hue-saturation values of both the layers. I changed the duplicate layer’s blending layer’s blending mode to hard light then duplicate the layer with the same blending mode to emphasize the dramatic colors on the bricks. I then added some blurriness to the right side of the image to fake DOF. (Depth of Field)






I actually painted the sunlight effect in Photoshop and gave it some blurriness to have a soft feel, the sunlight has 3 levels, two white and one orange. The second and third layers are duplicates of the first layer but their blending modes where changed to soft light to suite the scene.





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