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Presenting a Brand using 3ds Max by Hussain Almossawi Web: www.skyrill.com


Step 102: Moving on to the Render Settings, open up the Render Setup, starting with the global switches, use the following settings.


Step 103: VRay Image Sampler, set the Image Sampler type to “Adaptive Subdivision”, and the Antialiasing filter to “Catmull-Rom” to allow a sharp result.


Step 104: Set the following for the Adaptive Subdivision image sampler settings, Min Rate: -1, Max rate: 3, Clr thresh: 0.1, and check Randomize Samples.


Step 105: Set the GI Environment to 4.


Step 106: We will now create a map for our environment, which will allow a smoother outcome when rendering. Open up the Material Editor, and select a new material. Click on the small box next to Diffuse.


Step 107: Select Gradient Ramp.


Step 108: Set the Angle for the W to -90, this will make the gradient vertical.


Step 109: Go to the Gradient Ramp Parameters, double click the middle marker and set the color to 5.




 
 
 
 
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