Another extension to break up the regularity of digital objects.
In certain parts I painted glossy highlights, like here on the back of the shaved bumblebee.
Every photoshop and compositing artist has his own way of arranging and working with layers. In this example the use of opacity masks was very important. Also the different transparency options of photoshop like multiply, screen, negative multiply, light, darken, etc. are very important tools. For the correction of small rendering errors I like to add an empty layer and use the "smudge" tool with the option "use all layers" activated to creat corrections only on the new empty layer and still be able to reverse every single step. As often the work in 16 Bit mode became important in this piece because of working with many color and level corrections to avoid artefacts. Besides all of the detail tweaks the most important layers are in the layer set "overlay" which defines the overall mood of the picture.

These screenshots show the actual proportions of the 3D scene. Several vray lights and Gi was used. For the hair lying on the tiles I manually arranged groups of cylindrical models and copied them next to each other.
The fur color was defined by this yellow and brown texture map.
For the bathroom background I used an edited photo of a bathroom.
Thanks. Final Image
About the Artist
Till Nowak is working as a media artist since 1999 in his own studio in Mainz, Germany. Visit framebox.com for more work and background information.
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