Chair Modeling - Spline Technique by Florence Design Academy


This is now what you can see in the perspective view.




To create a 3D Object you must go to the modify panel and enable 2 slots which are: Enable in Renderer and Enable in Viewport. This will transform your spline in a object in which you can choose to change a few parameters. For our chair we need a radial section. Choose Radial and write in the thickness slot the diameter size.



Select all vertexes and go to the command FILLET. This will round your sharp corners.



Create a new spline with the shape of the letter L.



Check again the slots enable in renderer and enable in viewport. Now select the vertex like in the picture and fillet it.




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