|

Hello everyone and welcome to creating this explosion tutorial, in this tutorial we will learn how to create a realistic looking explosion using 3ds max particle system and with a 3rd party plug-in called FumeFX, well in this tutorial I will give you an idea of how to figure out your scene for a explosion, the settings here are only the kick start you can go further and further by tweaking the values, so lets get started.
1- First thing first, fire up your 3ds max and go to your particles system and then click on (Particle View) showing the image below.

2- From your particle view window right click and and do as image is showing.

3- Since we created our flow, we need few more operators to handle this effect, so again the particle view, right click and choose as image is indicating.

|