Create Fluid in Realflow by João Felix, Portugal
Hello everyone. My name is João and this is a complete tutorial about how I did this image. Hope you like it...
Model the geometry for being imported to realflow
Let’s start with a spline in 3ds Max and then we apply the lathe modifier.
This is the geometry that is going to be imported to realflow. It’s very low-poly but it contains the sufficient detail for a good simulation. Remember, more geometry means bigger calculation times…and that is very important!
Now we create a plane that is going to be our floor.
Everything is ready. Now we have to export the geometry.
In Utilites panel click on more... and then on SceneData Saver.
Select all of your objects (glass and floor) and click on SD saver settings. A new window will appear, click on SET. In the next window that is going to show up, if you don’t want to change the time interval, click on SAVE SEQUENCE and choose the place you want to save your .sd file.
|
|
|