I have created this image for CGArena Garden challenge in which I won the second prize ($867 worth of prizes) and was sponsored by some biggest companies in this field like Corel, Realviz, GPU-Tech, Hyperfocal Design and ambientLight.
I’ve used various softwares to create the garden scene but main softwares was Xfrog and 3dsmax. I started modeling the plants in XFrog 3.5. Depending
on what kind of plant I want to achieve, I found modeling plants in XFrog easier and faster then Max. Not to
mention XFrog allows me to tweak stuff much faster.
So as first step, the base stem and the top was created in Xfrog and Then I added various
leaf-like curly stuff to
the sides.
Finally the top segment
was created. As you can
see I also added some basic
color shading to the various
parts. I find texturing in
Max is much more robust
and precise then in XFrog,
therefore I did all the
texturing in Max.
Because I wanted to
apply textures to the
leaves, I used the “Render
UVW Template” in the
UnwrapUVW editor
to export the outline
of the leaves. Then in
Photoshop I painted
various leafy textures,
which were applied via the
UnwrapUVW modifier.
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