Making of It's my Garden
by Leslie Pere, USA


For the ground, the grass was created in XFrog as outlined in the beginning where I created the plant. Then I converted them to VRay proxies and used Gugila Planter to scatter them around a surface. Gugila Planter is similar to the scatter object in Max, except you not only have much more control of what, where, and how you can plant, but you can also work with VRay proxies. And it has a whole lot of other great features, too.



Finally, here’s a screen shot in Max with all the plants set up and ready for rendering. Hope you enjoy all the project overview.



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