Making of Girl's Experience by Jiri Adamec, Czech Republic Web: www.a-stil.cz


Lighting and Rendering - I had clear idea in mind for the lighting. The main light was to be moonlight from the window; the interior light was to be much weaker – not so illuminating – to imply an intimate atmosphere. You can see that the colour of the lights were mainly warm.

I rendered in Mental Ray. Final image 4220x6000 take about 12 hrs. I have Quad 6600 2.40GHz and 8GB RAM.


lighting

Hair - I left the hair until the end. I didn’t want start to it but it actually went pretty quickly. The resulting hairstyles were done in around 10 hours. I coloured them in Photoshop in order to get the desired effect and areas of light and dark. I etched into them in some places a little, too.I made tightly curled hair – as if in rollers – for the larger lady; these “tubes” of hair were simply copied and scaled and rotated accordingly. There were around 20 in the end.


Some twists of tresses were also copied according my needs, too. And it was complete!I decided to go for dishevelled hair for the thin woman. It was an unwanted problem at first – creating nice-looking dishevelled hair is not so easy and it wasn’t until my tenth try plus some sketching in Photoshop that I achieved what I wanted.


hair

Post-Production - The trimming of details and repainting mistakes from the final render was the main part of the post-production process, making sure that flaw wouldn’t show up in the 6k version. Some brightness and contrast and colour correction was also done here.


After that I filled volume light. I tried rendered volume light too but it was too much harsh and it didn´t appear to be right so I added by hand instead. You can paint in white and black in PS and add Filter/Noise after that Filter/Motion Blur and then Filter/Gaussian Blur. After that I could adjust it according my needs.

girl's experience

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