Video Tutorial: Calculate GI through Vray, Mental Ray and Brazil

by Aziz Khan, Afghanistan


GI - GI means Global Illumination. Global illumination enhances the realism of a scene by simulating radiosity, or the interreflection of light in a scene. It generates such effects as "color bleeding," where for example, a white shirt next to a red wall will appear to have a slight red tint.

In this video tutorial (without voice) Aziz khan will try to explain how to acheive a realistic effects through Global Illumination and how to calculate through most widely used renders i.e Mental Ray, Vray.


Caculate GI through Mental Ray - (11.0 MB) - Click to watch the video


Vray GI and Vray Sunlight Tutorial (20.0 MB) - Click to watch the video


Calculate GI through Brazil (With Voice) (23.0 MB) - Click to watch the video


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Related Links

Aziz Khan Website - www.3dgroup.3dk.org

Aziz Khan Email - a_k517@hotmail.com


 
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