Bevel them again. Weld some of vertexes those are near to the another vertex, like this picture .
Inset the polygon that shows on the top and move vertex until make a QUADRANGULAR
And bevel them like it.
Then bevel & extrude and then chamfer the edges.
Ok , now slice it 6 time and then select polygons and extrude them about -7 in local normal type
|
|
|