
This project was made to learn blueprint modeling and unwraping (I had never done this before). In this making of I´m going to show all parts of my work and also I´m going to point on mistakes that I have made. I hope that my making of will be useful for those who wants to start with this as well and will help them to avoid of making the same mistakes.
I used the following softwares and plugins:
VIZ2008 - scene
Brazil r/s V2 pro beta - rendering
Texporter - VIZ doesn´t have feature to save unwraped wire image (I didn´t find it:) so this plugin was handy.
Photoshop - texture painting and postproduction
Some info about the jet which I created:
This aircraft is being developed for Indian army as LCA (Light combat aircraft) since 1983. Its main goal is to replace old MIG 21. In present is done prototype PV-3.
In some details is similar with Mirage 2000. Aircraft is very small and it belongs among the smallest and the lightest in the world.
Tech info:
length: 13,2m
wing span: 8,2m
height: 4,4m
Empty mass: 5500kg
MTOW: 12500kg
Max speed: M1.6
flying range: 2000km
weapons: 1x23mm canon + 8 pylons
Scene Setup
At first I had to find some good blueprint reference. There was a little problem with this aircraft as it isn´t very famous. I found only one version of blueprint on google, unfortunately not much detailed.
Here is an example of which I consider as a great reference if you want to make a quality aircraft model with all details :)
I loaded blueprints into photoshop and with rulers checked if the dimensions of top, side and front views coresponds. I dont´t have screenshot of this from HAL Tejas project but on image below there is example from another project which I´m making.
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