Making of Haunted Tunnel by Paco Morales, Mexico
Hello everyone, like always this time I will try to explain how I created this image in 3ds max for the CGArena Haunted challenge and won a first prize by members voting and judges decision.
Modeling the Gate
First, create the path (shapes) and apply the modifier (Loft). We can take the drawn as a reference. This is important make one shape for line.
Then apply the modifier Lathe, make a rectangle with 0.03 cm x 0.03 cm With corner radius 0.01cm for the shape and apply the Scale deformation.
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