Making of Haunted Tunnel
by Paco Morales, Mexico



Hello everyone, like always this time I will try to explain how I created this image in 3ds max for the CGArena Haunted challenge and won a first prize by members voting and judges decision.




Modeling the Gate

First, create the path (shapes) and apply the modifier (Loft). We can take the drawn as a reference.  This is important make one shape for line.



Then apply the modifier Lathe, make a rectangle with 0.03 cm x 0.03 cm With corner radius 0.01cm for the shape and apply the Scale deformation.


Page 1 | Page 2 | Page 3 | Page 4 | Page 5

 
 
 
Copyright © 2005-2006. All Rights Reserved