Architectural Visualization with HDRI Skies and Vray
by Paco Morales, Mexico



Rendering and GI - Check out the screenshot settings of the rendering




If you want caustics, make a plane with 150 segments each side, and collapse to a mesh. Then add some noise, as roughness is needed to make subtle varia­tions in the surface, and this generates the caustics.

You can see the set­tings above.

Note: Remember to enable gamma correction in preference settings. Go to Customize > Preferences > Gam­ma > Enable Gamma correction. My values are 1.8




I hope you enjoyed this tutorial. If you have any queries or suggestions then please mail me at paco_morales01@yahoo.com . For more HDRI related tutorials, products visit www.hyperfocaldesign.com

Related Links

Author's Blog: www.paco-morales.blogspot.com

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