Light, Camera and V-Ray Parameters
For lighting I usually use the VRaySun and VRaySky. I use gentle sunlight and adjust it using VRayLight Dome. Doing it this way creates a little noise in the image that I like and give realistic look. This is not very scientific but I like the results I get.
I used the VRayPhysicalCamera with fairly normal values. Using this camera because the community usually shoots the orange if the sun is very low but I do not like much because it distorts the colors. The parameters of VRay are very common; I use them for almost all of my images.

The buildings completing the scene are Hotel by Proxy, which is next to the Cake Shop, using different textures. The stones used in the street, those are textures with a displacement map, the corner this plane curve, a little down and put on another plane to make a puddle of water.
The grass was created using VrayFur. I tried other ways too but this was the most convincing.

Post-Production
Post production was done with Photoshop. I duplicated the image, I then raised image brightness and contrast, and I de-saturated it, and then applied a Gaussian filter. The final layer was Linear Dodge layer at 12% opacity and I was finished.
I hope you will find this useful. Again, my special thanks to CGArena. Visit my blog - http://demumy.blogspot.com



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