|
|
![]() |
|
||||||||||||||||||
|
|
|
|||||||||||||||||||
|
|
||||||||||||||||||||
![]() For clothes I made base model in 3ds max and then some detailing in ZBrush. The rest of the model was done entirely in max. Texturing I used 3d.sk photo references for textures and used zapplink method for texturing with ZBrush and Photoshop. I did some photo projections on model, then I did a lot of retouching in photoshop. ![]() |
||||||||||||||||||||
|
|
|
|||||||||||||||||||
|
|
Copyright © 2005-2009. All Rights Reserved | |||||||||||||||||||
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||