Hi, My name is Kamil Mlcak, I am from Czech Republic and I will try to give you short overview of how I did my picture “Portrait of Martha”. This was made with ZBrush, 3ds max and Photoshop.
I wanted to create mulatto female and I decide to use Zspheres in ZBrush. I found all the references for modeling in Google search and for texturing I used photos from www.3d.sk
Modeling
I started in ZBrush where I made base model of head from zspheres and started sculpting. After several hours, when model was ready, I exported lowest subdivision level and do the mapping. Then imported back to ZBrush with mapping.
For clothes I made base model in 3ds max and then some detailing in ZBrush. The rest of the model was done entirely in max.
Texturing
I used 3d.sk photo references for textures and used zapplink method for texturing with ZBrush and Photoshop. I did some photo projections on model, then I did a lot of retouching in photoshop.
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