Modeling the Mercedes Benz 540k 1.936 by Abelardo Pérez Santiago Web: www.acaramecha.com


To illuminate the scene background, I use a lighting system in three steps:

• 1. Choose a Daylight



This way I get a simple soft lighting with shades, and with few parameters have a wide range of possibilities.

• 2. I choose this exposure control


• 3. Active "Enable Final Gather"



Materials

Material using a multi / sub-object for the entire car body with the following ID
• 1. painting
• 2. Chrome
• 3. Glass


The detail of the painting and the tire is a small wink to the movie cars, painting Metallic and tuning of neumattichi white. No use of starting with a complicated materials. As I move forward will adjust the rendering materials, because what works with a current lighting does not necessarily work with another.




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