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• 3. Active "Enable Final Gather"
Materials Material using a multi / sub-object for the entire car body with the following ID • 1. painting • 2. Chrome • 3. Glass The detail of the painting and the tire is a small wink to the movie cars, painting Metallic and tuning of neumattichi white. No use of starting with a complicated materials. As I move forward will adjust the rendering materials, because what works with a current lighting does not necessarily work with another. ![]() |
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Copyright © 2005-2009. All Rights Reserved | ||||||||||||||||||||
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