V-Ray Material Settings for the YELLOW-BLUE neon light (OFF STATE)
Since this material is for the off state of the neon light, it is not a Light material and it does not generate illumination.
- The material has Fresnel reflections
- IOR set to 2.0
- Max depth set to 8
V-Ray Material Settings for the YELLOW-BLUE neon light (ON STATE)
Since this material is for the ON state of the neon light, it is a V-Ray Light material and it generates illumination.
- The material is a V-Ray light material
- The color has been set to yellow/orange
- The multiplier has been set to 2.0
Vray Light Settings
The light in this scene comes from three sources.
1. Environment light
2. The Neon light
3. The V-Ray light
(All of the above contribute to the global illumination)
As you can see from the screen grab in the right, the V-Ray light is positioned in the top right portion on the scene. It is facing towards the wall and is aimed slightly towards the main scene geometry. I wanted to make it appear as though there was a bar or some other light source just off camera.
- Multiplier was set to 60
- A reddish color was applied to the V-Ray light
- Subdivs were left default at 8
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