It's only a Boy! by Victor Marin Web: www.ilusiondigital.com



Throughout this How it was done, I will explain a little of how the image of It’s only a boy! was made from its conception to the final touch.

The inspiration to create this image came while I was reading the biography of the Englishman Joseph Merrick, better known as the “elephant man”, the sad story of a man obliged by society to earn his living as a circus monster and that suffered a very sad life.

I wanted to focus on the idea that not all monsters or aberrations are malicious entities, horrendous creatures or taken straight from a fantasy book. I tried to create a sad but tender image at the same time.The creative process started with a very simple sketch used to focus the type of anatomy I wanted to reproduce.


I have used a few photographs of a friend that posed as a model, I started the modelling in 3D STUDIO MAX 9 (polymodeling). Then I “unwrapped” the model in MAX 9 to retouch later the textures created using ZBrush.


Advice: I recommend to always model with references, such as sketches or photographs even though this will probably delay the process, we will avoid unnecessary headaches and problems.

The mesh was exported to Zbrush and the global form of the “creature” was changed a little more (symmetrical mode). Once the global shape was finished to my satisfaction, the symmetry was disabled and the first details started to be sculpted.




Later, thanks to Zbrush´s magnificent tool, transpose, I was able to obtain the deformations such as arms and shoulders of different sizes and shapes and the length of the legs were reduced drastically.



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