Right Click all of your splines and check Vertex Ticks in the Display Properties. Now you can see every vertex on the spline. The spacing between every vertex is set by the Segment Length of the Normalize Spline modifier, that´s why we need it!
Now convert your spline into an edit poly by right clicking it and using the Convert To operation.
NOW if you didn’t set the interpolation steps to 0 you will have a looooot of vertices and we don’t want that! The interpolation steps insert the amount of steps into each space…





