Particle Flow Toolbox#2: Velocity Sculpting/RayFire Fragmenter/PhysXplosion Prevention
by Anselm von Seherr-Thoss, Germany
It's almost a 50 min tutorial about using geometry to sculpt your explosion and velocities using the PFlow Toolbox#2 and #3 in canon. Along with that you learn how to use the new RayFire Fragmenter modifier and how to prevent "physx explosion" caused by overlapping collision shapes.
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