Armor Textures
Because the armor contains wood and steel ornaments, I used 2 mask textures for masking shaders.On the armor
were used 41 textures - 1600*1600 px or 2048*2048 px
Armor texture sample - Chest Armor
Color |
Bump |
Steel Specular |
Wood Specular |
Mask |
Accessories
Rifle, baggage, cape, bear trap, knifes, bullet belts these are not so important things, but gives good look to the character.
Texturing and Materials
Texturing tips:
1. Textures are the most important part of whole model - try to get the best and biggest textures
2. Bake your model shadows into a lightmap - really useful in Photoshop
3. Try to paint as big textures as your computer can handle - you can make them smaller anytime.
4. If you are doing characters - on www.3D.sk - the biggest database of textures for characters you will get
Materials:
I used for everything Brazil advanced shaders - standard,skin and velvet. For steel materials I used Simbiont shaders - they are free and really great
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