Making a Sideshow Bob by Jalo, Argentina

Now after testing, I found it lacked something essential and it was the hair. The tests I did with Flex were not the wished ones. And inevitably I did rigging for each hair, with bones...


Now the following thing was to decide that he was the best thing to control and to give him to life... with rotation constraints was the solution.... with helper easy to give movement to the hairs.


We complete the character, always create a pair of objects to helper that I call Masters and gives the possibility of handling the character, and to make movements that surrounds several to helper, with which we obtained movements of almost all the body, the idea is linking several to helper to these masters and thus to obtain better movements, like better rotations of the body or to walk.


Render Stage



Okay the important thing of this process is great... since it is the part that will give naturalness by the deformations that character has, by its movement... the animation is the one that will really give him life... it is a very important point... that we making Test and animations and drawing talvez in paper our ideas... or systems rigging...

Try to think it like parts of systems that are united by the same system, takes time but they create a really great movement to the character =), Thanks for the interest to read this tutorial.

And they remember, love what they do and they go it to do well, All the best yours!


Related Links

Author's Website: www.jalo.tv

Download: Wallpaper 1 | Wallpaper 2

 

 
 
 
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