Making of the Spiderby Andrew Averkin, Ukraine
When a lag was ready I duplicated the leg and did something like foundation and then I made central part with sphere which changed with Editable Poly.



Environment of spider I did by simple primitives and also with Edit Poly. In end-point I got near one million polygons for a spider and about one and a half million polygons for all scene.
I used texture from the collection collected by me. In texturing I did not used Unwrap UVW, in texturing I used simple planar, box, cylindrical mapping because there were not difficult objects in the scene. Some textures I’ve created in photoshop, for example picture in the book.
The main task for me was to do the correct properties of materials suitable for this scene, especially materials of metal, because there is very much of him.

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