I made Mustang in past, what made simple poly modeling. For this scene I made some bump in it and a new texture.
Textures
In this project, textures (materials) play the biggest role. I compensate the low poly objects with these high resolution textures. I unwrapped lot of objects; in some case I used simple UV mapping.
I collected textures from here: www.cgtextures.com
I think this is an excellent website to find really great free and high resolution textures. And in this site this is the best thing, this tutorial: TUTORIAL. This tutorial showed me the best way to make an own cool texture.
|
|
|