Modeling of Coca-Cola Bottle
by Hamed Sabri Web: www.hamed3d.org


Modeling the Cap and Treads:

We start off by making a poly cylinder with following parameters:

Radius: 2.72
Height: 2.484
Subdivision Axis: 20
Subdivision Height: 1
Subdivision Caps: 1

Select the lower vertices and scale them towards outside a bit, then delete the lower cap. Select the lower border and extrude it towards inside. Use the following image as a guide:




Make a “poly Pipe” and position is under the cap. You are almost done with the Cap.



Now, make a triangular tread and align it with a cap door. You can use Vertex snap tools by holding “V” to make sure the tread is aligned properly. Make sure the pivot is exactly in the center of cap. Press “E” to switch to rotate mode then “Duplicate” it to make 20 treads.



Step 4: Modeling the Bottom Part - There are many different techniques that can be used to tackle the bottom part. Here is one of them I came up with:


First, make a simple “poly Sphere” and set it’s parameters as following:

Radius: 7.5321
Subdivisions Axis:   20
Subdivision Height: 8

Make sure the sphere radius is close to radius of middle part; don’t worry if they don’t match exactly inch by inch together since we later merge them together. Also, you notice that the number of subdivisions differs for each part. Don’t worry now, later we have to add and delete some edges to middle part to match it with the bottom part.



Use “Select -> Select Edge Loop Tool” to add a new edge to the sphere where middle part ends, so we can delete the upper half of sphere.


Select all vertices at the bottom of sphere and scale them on “Y” axis until they are lined up. While there are still selected move them up on “Y” axis to line up with its upper edge. See the following image and use it as your guide.



 
 
 
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