5.
Select the below half faces of the sphere and then hit delete as like the image below.
6.
Now set your scene and move your object where you think it’s looking nice and neat, here is mine in the picture illustrating below.
7. Since you have setup your view ports and now it’s time to book mark our scene to move easily back and forth while working on materials, Click on view pull down menu from your active view port and then (Bookmarks >> Edit Bookmarks, as shown in the image below…
8.
In the open window hit (New Bookmark) button and this will Bookmark your active view port, now whenever you like to have the same position on the viewport you will just bring it by clicking on “View” pull down menu and then your camera name, like below.
9. Now zoom out to see the entire sphere then we will add material, like below image.