Making of Gladiatorby Christopher ADAJAR, Paris
Particle Instancing
Initially, I created a CV curve with a precise numbers of vertexes which will be the number of characters that I want to appear. Then Create emitter, emit from object.
First select the characters in order, then go to particle, particle instancer; with default settings, hit create.
Then hit play from the timeline to reveal the particles with instanced characters, but as you can see for the figure it shows only one character, go to particle attribute and add new attribute per particle.
Make creation expression as shown in figure will give a random placement of your instance.
Go to instancer and select custom index. Custom index is basically the name given to your instance by selecting that, will tell Maya to select your instance randomly.
After selecting custom index, hit play from the animation timeline. It reveals the randomized characters. This process was repeated to fill my coliseum with the crowd.
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