Making of Sohrabby Farzad Dalvand, Iran
Rendering
Mental ray is my favorite render engine, and all pieces of the character must be prepared for mental ray rendering. The render setting is changed several times for getting better result. This picture is rendered in 3 pass (Ambient occlusion, Alpha, shadow).
Background
The 2D background designed by Mr.Farhani, But it must be emphasized that because of too much camera moving in this part of the movie the final background in the movie would be a complete 3D scene.
Compositing
The final composite is done in “After effects”, to achieve a good balance between the background and the character, the color and level of picture was repeatedly changed.
I hope you’ve enjoyed and found it helpful. Best regards. With special thanks to CGArena for its great impression on the Digital Arts development in the world.
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