Making of the Corridor
by Patterlini benoit aka noart Web: www.rescubika.com


Texturing


I want to explore different elements in this scene, such as glass, metal and energy. The main textures are simple but they have to be real.

For the glass, I wanted to have a perfect transparency with the good refraction index.
For the metal, I wanted it to be really rough.
For energy, I wanted to mix fire glass. Then, I added metal elements in the glass structure.

Thanks to maxwell render, I can create basic materials really realistic.







Lighting and Rendering - Thanks to the multilight, the lighting with maxwell is very cool. You can have different renders with the same multilight file. Each lighting source is a distinct canal which can be turn off or on and increased to 1000 percent.



The render time is not really fast, but with patience you can have several atmospheres ( night an day ) for the “same price”. If you want to render with Maxwell you must have a good computer, must be Quad core but the render time is about 24 hours!!!! When I want to render fast, I use fprime from morley plug-in for lightwave.


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