I started this project with the sole aim of model the vintage station. The goal was to familiarize myself a bit with Cinema 4D and the principles of modeling / unwrapping / texturing.
The first step has been to model some characteristics of the station elements of the time: pump, tires, old wiring etc ...The pump has been unfolded using bodypaint textures and created the logo in Photoshop, this drawing is created in Illustrator and then use in the Photoshop.
Then I started modeling the station itself. I used simple shapes with rounded angles. I drew the basic shape in Illustrator and then import the shape in C4D and start extruding. This is probably not the ideal solution but I have better control on beziers in the illustrator then in C4D. Then adds the elements little by little until you get a scene that seemed typical enough and detailed.