Detailed Head Modelingby
Carlos R. Bisquertt
Fill in the respective faces.
Cut a new loop on the septum, as shown in the image, and move it a bit towards the centre. Keep these vertices selected and…
…move them down a bit, so that the septum looks rounder.
Select the ring of vertices that conform the nostril and extrude those inwards.
Move the ring up a bit and extrude it again to create a canal (we’re not going to model the whole nasal cavity).
Select the edges where the lips meet and press “V” in your keyboard to rip the mesh; then, move them apart to leave a small gap.
Select that nasty triangle and delete it. Create a new face with the remaining edges.
To give volume to the lips create 2 new edge loops (depending on your personal preference, you could use only one edge loop).
Select those 3 faces…
… and move them to the front.
Do the same with the lower lip.
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