
Introduction - I was working on a project that requires me to recreate an environment from the middle east, this environment will have animals from our outback like horses, camels dears etc. One of the animals that I enjoyed working on was the camel, and from there I have created several pieces just from that, like ‘Interested, ‘After the Rain’, and ‘Black’.
Concept and References - I start every project with research, this allows me to understand more what I want to do, and make a plan on how to do it. After looking at many photos that related to the topic of camels, I wanted to have an adult and a baby, and to have the camera at a low angle. In this image, it seems like the adult is an older male, that was curious to approach the baby and the baby was overwhelmed with the size of the adult so... I called it ‘interested’.

Modeling and Sculpting - I usually like to start with modeling, then test out the mesh in my sculpting application, this is a process that will take place between Lightwave, to Modo, then go to ZBrush.
I usually have my image references ready, in this case, I know how a camel looks by heart since I have seen them all my life.
I will start with a box then extrude geometry from it, this process will take a bit of time as I would want it to be usable for other purposes such as animation and posing, Once I complete my base mesh using Lightwave & Modo, then I will start sending it into ZBrush to create all the details for normal maps and displacements. It took me about three days to get it to where I was satisfied.


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