Photoreal Rendering with High Dynamic Range based Image Lighting
by Bernhard Rieder, Carolina


Post with Photoshop

Open Photoshop, and load your rendered image. Now the layer management is very important. Here you can see my layers.


I recommend to copy your original image into a new layer. So you always have your original in the background, and if you make some mistakes, you can make simple a copy again.

My rendered image is a little bit to blur. So I use the Filter-->Sharp. A very nice effect for summer, is a little glow on the image. You can see this effect on white walls, and in towns close to the sea. I will show you very easy how you can do that.

Select the layer with your copy of your rendered image, which whe had sharpened a little bit. Now we have to make a correction in the tones, because we want to have the glow effect only on the white parts of the image. For this reason, we move the slider to a brighter value, like you can see on the image below.



If this is done, your image looks like this: Very dark, but it´s exactly what we need.


Filter-->Other-->Maximum
Radius: Pixel 3



Filter-->Blur-->Gaussian Blur
Radius: Pixel 3




 
 
 
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