This quickstart series contained the information and techniques that can't be found anywhere else and an equal split between workflows came up with by Dave Cardwell and those invented by Wayne Robson. In these 3 video tutorials you will learn about 32bit displacement in 3ds max, Mudbox to Vray (32 bit displacement) and preparing mirrored UV set in 3ds max. Before this part we already released 7 parts, links can be found on the bottom of this page.
32 bit Displacement in 3ds max: 9.80 MB
Preparing a mirrored UV set in 3ds max for mudbox: 17.2 MB
Mudbox to Vray (32 bit displacement): 22.5 MB
If you are on slow connection or want to keep these tutorials for future viewing then you can download these video tutorials from CGArena forum. You need to register (free) before download these tutorials to avoid spammers. Download Now - RAR Format
About the Artist - Wayne Robson is an experienced freelance Digtial sculptor and character designer with advanced expertise in a number of applications and skills. He is available for selected projects and teaching assignments to help you reach your goal faster.