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Matte Painting: Making of Barbarossa by Daniele Scerra, Italy Web: www.danielescerra.com

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Some of the textures used to map the models and also done some test rendering.

textures
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rendering

Part of the matte painting work has been the realisation of the river water and of the mist, both in movement. The modeling of the houses and ground should had been perfect, to make it possible to reflect in the water and to seem realistic. I have used the Maya’s tool Ocean/Fluids and after a series of attempts I achieved the desired result.


water
3d fog



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